Type: Mob
Health Gain:


Creepers are hostile and blow up when near the player. They work like TNT except that their countdown is activated when the player is near and stopped when the player is too far away. They make no sounds when they move making them even more dangerious. When a Creeper dies there is a chance it will drop Gunpowder. Creepers have a chance of droping a Gold Record or Green Record if they are killed by a Skeletons Arrow.

See Also